Altenthal Map v1.4
Welcome to Altenthal. The map is a double map and is a purely fictional map with countless possibilities…
Version 1.4.0.0
NO NEW SAVEGAME IS REQUIRED!
Changes/Fixes
– Juice production fixed so that the boxes no longer get stuck in the machine.
– Cupboard, chair, table removed from the sales points
– The seedmaker on the farm now also takes field grass, which is converted into grain.
– Seed consumption for lentils reduced
– Grass LOD revised
– Water trigger on the beet master and earth fruit washer moved to the right
– Dried grain can now be used at the grain mill, it goes in with wheat flour and grain meal.
– Floating ivy fixed at the BGA
– Gates at the muesli factory and the oil mill set correctly.
– Grain mill output adjusted.
– Compost master fixed so that clover and alfalfa can now go in.
– Lime has got sales points
– Greenhouses & fruit plantations have been replaced with manure and manure/compost.
New products
– Seed dressing is available in the shop as an IBC tank.
Welcome to Altenthal
But first a few words about me, this is my FIRST map for the LS.
I have been building with Blender for about a year now, and have been working on the map for 1.5 years, not everything on the map will be perfect but I think it will be well received…
Altenthal – this is a fictional map with numerous possibilities divided into 3 villages.
The map offers 76 fields, 6 of which are meadows, ranging in size from 1ha to 12ha, as well as 3 medium-sized forest areas, as well as 13 sales points and 3 gas stations.
It has 21 built-in custom productions with an interconnected branch of industry, with around 120 new fill types, almost every fill type can be processed at least once…
At the heart of the map is the main farm (completely sellable) including a side farm, which offers everything, pig sty, cow shed, a small chicken coop,
Farm silo including workshop, bale storage and various feed mixing systems.
All stables are for manual mucking out.
In addition, there are two cow pastures and a sheep pasture in the immediate vicinity.
There is also a chicken farm (sellable) with two large stables on the map.
We also have a fruit and vegetable farm where we grow apples, pears, cherries, blackberries, peppers, watermelons and much more.
Data on Altenthal:
– 76 fields, including 6 meadows
– There is an inn, a fire department, a church…
– 21 productions such as: Bakeries, sawmill, BGA, oil mill, cardboard factory, jam factory, slaughterhouse, etc.,
– Multi-fruit: triticale, spelt, rye, millet, lentils, field grass
– Corn straw on the map
– 13 sales points
– Animals from the Bergmann farm installed (approval is available)
– Adapted ambient sounds
– More ground angles (32)
– Changed fruit textures
– Precision Farming Ready
– Changed feeding
– AI traffic/pedestrian installed, helper AI installed
– Manure System completely installed in stables, productions and purchase/sales points (but not mandatory)
– Changed lime and fertilizer textures
– All soil layers of the map can also be painted
– Premium DLC Ready
– Available languages DE, EN, FR, CZ, PL
– Additional placeable bale storage for hay, straw, corn straw, and silage is available in the shop…