Burgenlandkreis Map v1.2
Welcome to the Burgenlandkreis, a region in the south of SachsenAnhalt. Adjacent to the Saale/Unstrut wine region.
The map was modeled on the region with 2 real villages and 1 fictitious commercial area
67 fields incl. meadows
19 forest plots
Videocassettes as collectibles (note the toy is not for collecting)
In the villages you will find:
Farmlands Priessnitz
Kuhhof Kriependorf (cows, chickens)
Honey Fiedler (chickens,bees)
Farm Schmiedel (pigs, cows)
LPG Prießnitz (workshop, grain store)
Sheep pens outside the village
Lime mine outside of the village
Dairy Farm (Place the crap plate yourself)
BGA Priessnitz
Agriculture dealers
Productions/points of sale Prießnitz
furniture making
Construction site
Clothes of the world
Spinning
daycare
Sawmill
Farmlands Janisroda
Farmer Peters (cows, pigs) (Place the crap plate yourself)
Shepherd Wilfried (sheep incl. fabric production)
Timbering fam. Birkholz
Pig fattening Janisroda
Productions/points of sale Janisroda
Workshop with sales point for motor oil
Bakery
Restaurant “Local inn”
sugar factory
Supermarket
pet dealer
2 construction sites for stones and lime/cement in the pig fattening
Farmland Industrial Park
Logistic hall with mixed pallet production for supermarket
Solar park
2 building areas
Productions/points of sale commercial area
Gas station with workshop and purchase of motor oil
Dairy
oil mill
AgriLB
grain mill
cement factory
DANGER!!!
Use the multiplayer map only in multiplayer and the single player map only in single player because otherwise there will be problems with gates, vehicles and buildings.
Now we wish you a lot of fun discovering the map.
Changelog 1.1.0.0:
Caution: A new saved game is required.
Removed bollards at the dairy farm
Tipping on the hall floor at LPG grain storage now possible
Deleted flying objects outside the map
Removed colli from traffic signs so they don’t fall over anymore
Fixed black traffic signs and information signs on Xbox ( hopefully )
Car deleted in truck
Fixed shepherd Wilfried entrance gate with wrong farm ID
Point of sale animal dealer fixed error with bale acceptance
Pig fattening Janisroda fixed, stables now work by buying farmland
Hessian fermenter has been banned from missions
Removal of bumps on the following squares: 7, 13, 45, 48
added various collies to objects
Removed honey palette spawnpoint to prevent farm ID issues
added new maltex texture
Fields created in the vineyard for the correct processing of the grapes
Missing field edge designed in field 54
Dairy farm stables and deco sold separately
Farmer Peters,BGA and pig fattening Deco sellable
Animalfood xml set back to serial to possibly fix the milk and productivity issue
Changelog 1.1.0.1:
Caution: A new saved game is required.
Shelter in the Schmiedel farm building removed
Trigger at pizzeria moved upwards because it was under the floor
Gates at pig fattening removed from the connection to the farmland, which means they can now be opened by anyone for the sales points
Filltype errors from the silos in crop farming
Error solar park that no income is generated
FarmID removed from buildings that have a connection to farmland
Floating trees replanted
Fixed bugs in the decoration of Farmer Peters and pig fattening
Fixed invisible colli from a power box at the LPG
Hessian Fermenter checked out of missions in single player
Farmlands revised and the roads made special and another zero euro property made possible
Vehicles given a different FarmID at the dealer
Gates at the dealer, cement plant, grain mill and dairy now have opening times which are only open at certain times (when you start the map for the first time, these gates will only open at the next hour change).
Added Fruit Destruction 2.0
Added field grass as a new fruit
Electricity and methane are no longer sold directly at the BGA
Prices and recipes adjusted
Added grass in the construction menu
Yields increased and the soils were remade for precision farming in order to counteract the low yields during the missions
GDR Storage hall at AgriLB fixed problems with the roller doors, but a new save game is required for the changes to take effect