Fichthal Map v1.1
Welcome to the Bavarian map Fichthal
Changelog 1.1.0.0
(No new savegame necessary!)
– Added deco objects (most at Hirschfeld) and added deco to farm buildings
– Court building increased as well as increased gates, added decoration and fixed small bugs
– Doors of farm buildings now also have collision for vehicles
– Fixed missing snow textures on farm building roofs and added specular maps
– Cowshed edited cow purchase trigger and straw bales like straw are now accepted
– Garage with workshop trigger extended to the outside of the workshop for larger machines
– Fixed minor road bugs
– Added Baler to Easy game mode
– Removed concrete slabs at courtyard 1
– Added a new placeable building (large shelter)
– Fixed a few potholes and bumps on the map (only new saves)
– decorative tree trunks are now static and removable
– Placed bushes now have collision and can be removed with cutter or chainsaw
– Adjusted road textures
– Redesigned in-game map
– Cotton is now also salable
The hilly map is modeled on the forests and valleys of the Bavarian countryside.
The “More Trees” mod is recommended for all forest enthusiasts (PC).
Map details:
– Over 240 buyable areas, including over 50 forest areas
– 131 fields and 18 meadows
– 7 points of sale
– Several productions installed on the map can be bought with the respective country
– 1 BGA
– 7 farms with 4 animal stables and occasionally buyable buildings
– Occasionally buyable building
– Some new farm buildings and objects
– Field roads with potholes
– 50 Collectibles installed
– There are no mowing missions like Ai Splines to drive included
Have fun on the map!
Hiii Just wanted to let you know that of tree are not pleaceable, i’ve cut a lot of them but didn’t work, i’ve done massive changes to the map and i would like to ask if possible to fix it, without a NEW SAVEGAME also there is a problem with grass, it grow to slow and sometime it doesn’t at all, it stays blocked to the cut stage!
Thank you in advance
Daniel