Krajeńskie Pola v1.2

Krajeńskie Pola v1.2

Can’t decide whether you want to play on small or large machines? Standard maps too small for you? Or maybe you are looking for a development map where you can bone Bizon and end up with 3 Lexions?
If yes, you’ve come to the right place
I present to you my map Krajeńskie Pola 4x. The map was created based on the real terrain of 3 towns located in the Kuyavian-Pomeranian Voivodeship.

The map has:
– 176 Fields
– 25 Meadows
– 1 Large forest divided into several smaller lands
– Fields from 0.18Ha to 52.37Ha
– 5 Small / Medium / Large
– SKR database
– Varied terrain
– MultiTerrain
– Stubble compaction
– 3 Purchases
– Almost the entire standard production chain
– Passive Income
– Increased economy for e.g. collecting stones
– Collectibles
– Possibility to play football on the pitches or Orlik
– Custom road traffic with pedestrians
– Local license plates for player and AI
– Automatic night lighting / Manual on one of the farms
– Custom textures
– Custom lighting
– Custom sound
– A few interesting facts
– Objects that appear depending on the season
– Perfect for MP

Have a nice game!

Changelog 1.2.0.0 – FINAL VERSION New save required!
– Some file names have been adjusted
– Adjusted the speed of NPC vehicles to avoid columns forming on the roads
– PDA adjusted
– Added prop collisions on farms
– Machine sales point added
– Added more custom vehicles for road traffic
– Added parked cars by NPC
– Added lighting in the store
– Added the ability to sell props on the SKR Database
– New land added
– One farm added
– Fixed the pole at field 81
– Fixed plane disappearing
– Fixed sorghum stubble
– Fixed sawdust collection
– Fixed several yards
– Fixed some lands
– Fixed terrain bumps
– Fixed grass getting into roads
– Fixed an issue where some trees could not be cut down
– Fixed one static meadow
– Several trees were removed
– Dog barking sounds removed
– Removed stubble compaction as default
– Default lighting set
– Default crop textures have been set so that everyone can use their own
– Default Clip distance set for trees
– Increased LOD distance for some objects
– Wościbórz estate was slightly rebuilt
– Collectibles have been rebuilt
– The area along some roads has been leveled
– The default economy and the first field have been changed
– Some minor optimization changes


Credits: CUKS0N
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