Limit Break v1.0.1
Version 1.0.1.0
Correction: When I posted this, I had forgotten that the fruit/state limit is actually part of a larger “map update” style set of instructions. This mod is not required for that part. The part this script unlocks is having more ground type layers (i.e. stubble_tillage, plowed, cultivated, harvest ready, etc), as well as more chopper ground textures (i.e. chopper_straw, chopper_maize). These are, as far as I know, hard coded into the game by default. With this, you can have as many as your map’s densityMap_ground.gdm can handle.
Simple mod that aims to increase some of the limits used by the game
Increases fillType limit to 1023
Allows adding more ground textures to the game
Allows adding more chopper textures to the game
Adding more ground/chopper textures requires map preparation. No way around it that I know of right now. With this, you can have as many of those textures as you want, so long as you give your densityMap_ground.gdm enough channels.
More limits to come as they are requested.