Ostenwalde Map v1.3.0.1

Ostenwalde Map v1.3.0.1

Changelog 1.3.0.1 (by ModHub Team):
– Removed Mod dependency of an no longer available mod.

The card contains:
– 4-fold card
– More ground angle = 32
– 201 fields
– 1 gas station
– 4 Water purchase points
– 14 forest areas
– 6 yards
– 2 free areas for building
– 1 vehicle dealer
– 10 points of sale
– 1 livestock dealer
– 1 Start yard
– 1 Fire department
– Sales outlets and dealers have opening hours
– Opening times from 8 a.m. to 7 p.m
– When you start the map for the first time, the dealer’s gates don’t open until 9 a.m
– There are pastures for cows in some meadows
– In order to remove one of the fences placed on the farms you must join farm ID 1

Changelog 1.1.0.0:
– 6 new fruits have been added ( Triticale, Spelt, Alfalfa, Clover, Greenrye, Rye, )
– Trees have been reworked across the map
– In some meadows near the cows, the water symbol was moved back to the correct place and made visible
– PDA Revised
– The wagon can now be sold at the biogas plant
– You need a new savegame to make everything effective

Changelog 1.2.0.0:
– AI traffic has been temporarily removed from the side roads
– New fertilizer textures
– Trees removed from the mill in field 96
– New messenger textures for the fields (dug, rolled, sown)
– Green rye now grows twice

Changelog 1.3.0.0:
– AI traffic has been reactivated on the side streets and moved to the right
– Grass on the map revised
– New map background
– At field 71 on the driveway to the field a tree was removed
– At field 81 on the driveway to the field a tree was removed


Credits: Ackerdesigner
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